As in other strategy games, you have to keep the populace happy or they'll revolt, so make sure there's enough cheese and enough of the local boys left at home instead of out kicking some Earl's butt or there'll be hell to pay. You accomplish your opponents' demise by means both military and economic, and manage everything from what type of weapons your blacksmiths produce to whether your farmers should raise cows or wheat, or let the fields go fallow. ![]() The point of Lords of the Realm II is, of course, to conquer the other fiefdoms, counties or colonies that surround you (depending on which of the many maps you play, you can fight in 14th century Italy, 18th century Massachusetts, 19th century Africa or any of two dozen other unique scenarios). And if you're not the kind who likes to play general, you can let the computer simulate the battle and tell you how you did. Very, very few games achieve the sort of balance that Lords II does, and seldom is a computer AI in a strategy game really up to the task, but on all accounts Lords II is totally engrossing and achieves a very impressive balance between strategy and action battles are real-time, but start out paused, allowing each player to survey the battlefield prior to the battle for strategic locations and terrain. Despite the stiff competition offered by Westwood's Command & Conquer series and Blizzard's Warcraft line, Lords of the Realm II eclipses both and easily gets my nomination for strategy game of the year. The full version of this game is nothing short of awesome. Virtually everything is improved this time around: gameplay, graphics, siege and battle engines, audio and, well, everything. That's not the case in Sierra's sharp update to 1994's medieval strategy award-winner Lords of the Realm. The real classic here is Lords of the Realm II but the others are also worth a look and all are recommended for newcomers or old hands alike.Strategy games tend to focus on either micromanagement or massive battles, and no matter which one the game tends to focus on, the other almost always suffers. As a package for historical strategy fans, this is tough to beat. Although obviously dated, the graphics are simple, clean and efficient and are supported by some strong voiceover work. In terms of presentation, the games all score highly, with easy to use but detailed interfaces, while graphically they also remain quite pleasing. Combat is intense, with a wide range of well-balanced units to use and which require careful consideration of the environment to win, but if you're more into resource management, then this is equally well implemented, with tough decisions to be made but which aren't overly finicky. The series benefits from being highly accessible and easy to learn, while at the same time offering the kind of depth that fans of Total War require. Story-based campaign modes sit comfortably alongside multiplayer options and the games are notable for their historical accuracy, with real-world designs used for things like castle construction, and which really add to the games' appeal. ![]() Sharing the common theme of medieval strategy, the various games on display here task players with conquering the land to become its leader, with success requiring a complex mix of resource management and combat tactics. History buffs and strategy fans alike will find much to enjoy in this Royal Edition of Lords of the Realm which combines several instalments of the popular series to create a fantastic package that will entertain for hours. Classic collection of historical strategy games
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